FLV byte by byte reading from stream

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Delphir2
Posts: 1
Joined: Sat Dec 27, 2008 12:08 am

FLV byte by byte reading from stream

Postby Delphir2 » Sat Dec 27, 2008 12:20 am

If anybody can advice.

I`m using LoadExternalResourceAsync to provide a stream-pointer with FLV data inside.

Movie plays.. but i`m unable to start another movie instead of current movie. The program freezes when the PutMovieFromStream() called. If there is no movie currently playing - anything is ok.

Also, I cant understand how to tell to the player, that there is no more data to be sent... It always trying to Read MORE and MORE data from the stream end, when the video is already finished.

Softanics
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Location: Russia, St. Petersburg
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Postby Softanics » Sat Dec 27, 2008 9:59 pm

Thank you for your question.

If you provide a TResourceStream instead of your TStream, do you have the same problem?

Thank you.
Best regards, Artem A. Razin,
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