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any one try with BCB 6 ?

Posted: Thu Nov 25, 2004 1:01 am
by rusmanr
I purchase a source license today, i wonder if someone already try with BCB6 ? i have no choice but to get delphi license, hopefully it will work with my BCB6.

any hint is appreciated.

thanks alot

Posted: Thu Nov 25, 2004 9:21 pm
by Softanics
Yes, it is possible. Create new package with BCB6. Add FlashPlayerControl.pas (provided after the purchasing a license with source) from the directory Delphi6. Also add the line like as:

Code: Select all

#pragma link "G:\\Program Files\\Borland\\CBuilder6\\Lib\\Psdk\\urlmon.lib"

to the main cpp file of the package.
Install the package.

Posted: Wed Dec 15, 2004 1:32 am
by rusmanr
I already make new .bpk for BCB6, FlashPlayerControl successfuly installed in BCB6 component pallete. Demo 1 and 3 are successfully ported to BCB6.

Problem is with the Demo 2 since it use LoadFlashOCX.... , it fail during link process.

I checked the FlashPlayerControl.hpp generated by BCB does not have LoadFlashOCX.... and some other functions prototype. Those that written in the lower part of your .pas source code do not compiled correctly in to the package.

Pls help me to overcome this problem.

regards

Posted: Wed Dec 15, 2004 7:00 pm
by Softanics
rusmanr wrote:I already make new .bpk for BCB6, FlashPlayerControl successfuly installed in BCB6 component pallete. Demo 1 and 3 are successfully ported to BCB6.

Problem is with the Demo 2 since it use LoadFlashOCX.... , it fail during link process.

I checked the FlashPlayerControl.hpp generated by BCB does not have LoadFlashOCX.... and some other functions prototype. Those that written in the lower part of your .pas source code do not compiled correctly in to the package.

Pls help me to overcome this problem.

regards


Please send me your FlashPlayerControl.hpp to support (at)flashplayercontrol.com

Posted: Mon Dec 27, 2004 4:08 am
by rusmanr
Thanks for your excellent support, now i can run all DEMO with my BCB6.