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flash Player 10

Posted: Sun Oct 12, 2008 5:14 pm
by vzhukov
Good evening !
Flash 10 is upcoming :):):)

Do you plan to add suport of 10-th into f-in-box ?

I've just installed tested my application and may tell that it does't started

Best REgards !

Posted: Mon Oct 13, 2008 9:49 am
by Softanics
Thank you for your question.

It should work well :) I've just checked one more time.

Could you please download latest demo from our site and check it? Do demo applications work properly?

Thank you.

flash 10

Posted: Tue Oct 14, 2008 8:21 am
by vzhukov
It seems you are absolutely right :) The problem was in broken installation of 10a.

but what I really couldn't understand is that why if I'am loading flash.ocx from memory (as in your sample), the application starts to throw unhandable exception
during rapid loading images as streams ?
Is f-in-box creates new instance of Stream on each external resource request call or it just syncronize one instance to many ?

Posted: Tue Oct 14, 2008 9:44 am
by Softanics
Yes, it create a stream for each external resource.

If these exceptions are handled by flash. ocx itself, it's no problem.

Thank you.

Posted: Fri Oct 31, 2008 8:35 am
by whome
I use the following ocx version, I got it from the IE browser plugin installation.
Flash10.OCX, version 10.0.12.36

Flash10 IDE has some GPU acceleration flags to hardware accel some of the sprite transformations. I made a test and Adobe exeprojector seems to use GPU flags fine.

But then using F-in-Box, load flash10.ocx and run same Flash project does not seem to utilize same GPU flags (that's what I might experience atm).

Is it something that's taylored to a Adobe exeprojector or can I enable same effects in F-in-Box component?

http://blogs.adobe.com/penguin.swf/2008 ... e_gpu.html
http://www.kaourantin.net/2008/05/what- ... -mean.html

Posted: Fri Oct 31, 2008 4:08 pm
by Softanics
whome wrote:But then using F-in-Box, load flash10.ocx and run same Flash project does not seem to utilize same GPU flags (that's what I might experience atm).


What if to load the same movie into Internet Explorer. Does it use GPU too, how do you think?