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Problems with FPCSetEventListener

Posted: Mon Dec 13, 2010 6:33 pm
by c0mas
I'm using FPCSetEventListener to get notifications to copy the flash output to a texture (same as in the provided DirectX example).

For some reason, everything is ok, except I don't get any notification, do you have any idea what might be the problem ?

Thanks

Posted: Mon Dec 13, 2010 7:43 pm
by c0mas
I have an update on this one :D ...

It seems that The ocx and the hwnd owner of the flash controller is in one thread and the FPCSetEventListener call and the FPC_CreateWindow is in another thread.

Posted: Thu Dec 16, 2010 7:54 pm
by Softanics
Hello,

So it works well now?

Thank you.

Posted: Fri Dec 17, 2010 7:34 pm
by c0mas
Yes, it seems to work :)

I have another problem now ... it seems to leak and I've traced the problem that somehow in CFlashOCXLoader::UnloadCode() the CanUnloadNow() returns FALSE.

I'm still trying to figure this out.

Any idea on this one :) ?

Posted: Tue Dec 21, 2010 4:10 pm
by Softanics
Probably, not all f-in-box windows are destroyed...