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SWFLASH.OCX slower in VC++ 6.0

Posted: Wed May 24, 2006 1:50 pm
by Brizzly
Hello,

i'm a registered user of the flashplayercontrol DLL edition and I'm trying to incorporate Flash movies into an application I'm running.

I've had no problem integrating the ActiveX object into my application, but
the Flash files never run as fast as they should. The Flash Player and IE
play them at the correct rate, but my program (and the ActiveX Test
Container) seem to play them slowly. Generally speaking, frame rates are
approximately 25% slower than they should be. This is regardless of the
actual desired frame rate. It certainly has nothing to do with processor
power.

I am guessing this has something to do with Windowless activation, but I'm
not sure. I have tried using the ATL ActiveX container, which supposedly
supports windowless activation, but it hasn't made a difference.

Emperically, the only difference I can see between a correctly running
version (IE) and my program is that the lowest level window is processing
WM_TIMER messages in my application, but not in IE (for example).

Can anyone shed any light on this? I'd greatly appreciate an answer.


Thanks,
--
Julien Meyer
PulseVision

Posted: Wed May 24, 2006 2:55 pm
by Softanics
In what mode a flash movie is playing? Transparent or window? To compare correctly you should set the same mode in the IE.

Posted: Wed May 24, 2006 3:46 pm
by Brizzly
window mode and not transparent

JM