IShockwaveFlash
Posted: Thu Jan 24, 2008 1:08 pm
Hi all
I am writing an application using c++ that plays swf files, using IShockwaveFlash
The problem is that I dont know when the frames arrives, so I am using a timer, which takes a lot of cpu time...
Is there some kind of callback to know when I got a new frame so I can draw it?
Thanks
I am writing an application using c++ that plays swf files, using IShockwaveFlash
The problem is that I dont know when the frames arrives, so I am using a timer, which takes a lot of cpu time...
Is there some kind of callback to know when I got a new frame so I can draw it?
Thanks