Hello,
I saw your component and actually it's just what I was looking for
for a possible future project (in Delphi).
I need to render flash frames (offscreen), and show it (for example)
in a DirectX texture. I saw such an example code piece in the forums
with 'FlashPlayerControl1.CreateFrameBitmap' and / or 'SFPCGetFrameBitmap'.
I was wondering what technique is used 'under the hood' to get the
flash-frames, and what is exactly needed.
Is the technique a win32 api snapshot / screenshot of the desktop or window?
Or is it done in another way, with some flash SDK function or something?
Also, is it necessary to have a active / visible window (TForm) to render
the fame on? Or dont you need a window / TForm and can it be done completely
'offscreen'?
Regards,
Martin